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Castlevania Judgment

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Castlevania Judgment is a 2008 fighting game for the Nintendo Wii, developed by Eighting and published by Konami. It’s the Castlevania series’ first fighting game and uses 3D stages with motion controls from the Wii Remote and Nunchuk. Players swing the Wii Remote to attack and use the Nunchuk to move and defend, while stages can include traps and monsters. Some items let players summon help, and online play is supported through Nintendo Wi‑Fi. Connecting with the DS game Castlevania: Order of Ecclesia unlocks bonus content in both titles.

Judgment features 14 playable characters—13 heroes and bosses from across Castlevania history plus a new original character named Aeon. The game has stage variety and interactive environments, with non-playable enemies roaming the stages. The story centers on Galamoth’s Time Reaper, who travels from ten millennia in the future to alter history. Aeon gathers champions from different eras to stop it, and each character has their own story, cutscenes, and ending in the story mode.

Development notes: Koji Igarashi, the series’ longtime producer, helped bring Castlevania to the Wii and wanted to use motion controls while keeping a Gothic feel. Manga artist Takeshi Obata redesigned the characters. The game aimed to combine action with fighting elements, a concept that drew mixed reactions, especially to the art style and control scheme. After its reveal and showings, reception was generally critical, with some praise for variety and presentation but widespread criticism of the camera, controls, and character designs.

Reception and sales: Judgment received mostly negative reviews, with a Metacritic score around 49%. Critics pointed to unbalanced characters, poor camera control, and awkward controls, though some outlets acknowledged depth and variety. Nintendo Power gave 7/10, praising presentation and accessibility but criticizing sub-weapons and design choices. IGN called it a deep fighter but noted control and camera problems. Other reviews were much harsher, and the game sold poorly in Japan, with only about 3,700 units sold there.


This page was last edited on 3 February 2026, at 18:57 (CET).