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List of Intel graphics processing units

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Intel graphics have evolved from early licensed tech to modern Xe GPUs, with a canceled project shaping its HPC future. Here’s a brief, easy-to-understand overview:

- Early start: In 1982, Intel licensed NEC’s μPD7220 and released the 82720 Graphics Display Controller, its first graphics device.

- First GPUs and Extreme Graphics: Intel’s early second-generation GPUs were marketed under the Extreme Graphics brand, adding texture combiners and OpenGL 1.3 support.

- DirectX 9 era and integrated graphics: Intel produced its first DirectX 9-era GPUs with Pixel Shader 2.0 support. The last generation of motherboard-integrated graphics started offering DirectX 10 hardware with the GMA X3500.

- Intel Xe: a GPGPU and discrete GPU line: The Xe family was introduced around 2020–2021 and appears across mobile (Tiger Lake) and desktop (Rocket Lake) generations, with continued expansion in subsequent lines (Alder Lake and Raptor Lake). Xe serves both graphics and compute roles.

- Low-power lines: There are smaller, low-power graphics chips in the N-series and Atom Z520 families.

- Larrabee: a canceled GPGPU project: Larrabee was planned as a consumer graphics card around 2010 but was canceled due to delays and weak early performance. Its research influenced the Xeon Phi co-processor, and Intel’s MIC architecture later targeted high-performance computing rather than consumer graphics.


This page was last edited on 3 February 2026, at 09:37 (CET).